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TOPIC: Map Cycle for FUNNY - IMHO we need change!

Map Cycle for FUNNY - IMHO we need change! 12 Sep 2012 18:18 #7592

  • turambar:*
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Hi community!

I have been playing at FUNNY in last weeks in increased amount of time and map cycle is getting me bored.

Lamme my proposal is to introduce map voting ask in last 2 minutes of during map (the same with was on LaBoucherie), 4 proposals and voting by !(number of map 1-4).

And this voting should resolve problem with asking for !veto when is multivoting for mapcycle, even resolve multivoting :silly:

I am saying NO to play at abbey four times a day!
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Last Edit: 12 Sep 2012 18:19 by turambar:*.
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Re: Map Cycle for FUNNY - IMHO we need change! 12 Sep 2012 20:27 #7597

  • LammeSnail
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OK I would like to clear this thing again.
FUNNY w custom maps (and the best originals) runs 2+ years ago.
Of course I add new maps sometimes but to change 5+ maps on the same isn't smart since players like to know a map.

So some facts at first:

- FUNNY runs 2+ years ago.
- FUNNY uses NOT the dumb & linear mapcycle.txt, but a database controlled plugin: MCAI
- FUNNY has 773 map IDs in the database (some maps have more IDs for different settings)
- FUNNY has currently 109 active maps in the cycle (always between 100-120).
- The next map is controlled by MCAI, the next is the further back fits the number of online players
- I know or tried almost every public map.
- There are every week less new maps published to add new.

And the results:
I can not use map vote plugins since it would be incompatible with the database controlled plugin. The only possibility if the author puts into the plugin this function.
If there are no new maps, then I could only re-rotate old used maps. But for the old players wouldn't be much fun to play against the same like lolwtf, tombarena, battlefield or jinye_reloaded.

So the only possibility is to compose new maps by ourselves.

Of course you are free to suggest me maps if they don't have texture/respawn error and you can't find them here (here I know all):
ut.s.finestway.com/q3ut4/?d=&r=
www.fallin-angels.org/urtmaps/
or urban-zone or error313 or urbanterror.info links or mapmaker share sites (have the links on my office computer)

I even check here sometimes what the other 700+ servers run:
dpmaster.deathmask.net/?game=urbanterror

Of course I can remember the names of all the 700+ maps I have in the database so will recognize if a new map exists.
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Re: Map Cycle for FUNNY - IMHO we need change! 12 Sep 2012 20:29 #7598

  • LammeSnail
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Ahh and the currently active maps:

www.clankrh.com/b3/krhfunny/active_maps.php
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Re: Map Cycle for FUNNY - IMHO we need change! 12 Sep 2012 21:07 #7599

  • LammeSnail
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OK now I re-added some old used maps:
imd2
aeropuerto
boxtrot
crystalpower
deception_v2
he_tennis_v0.1
glassroom
hangar

But please always remember that I am who checks the map sources on a daily basis, downloads and tests new maps, uploads to the servers and adds to the MCAI database.
If you think you would like to help me, just inform me, thanks.
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